D&D Races

Human

Versatile and ambitious, humans are capable of great change and adaptation. They have no racial bonuses but gain an extra feat and skill proficiency.

Traits: Versatile, Skilled, Extra Feat
Ability Score Increase: +1 to all ability scores
Languages: Common and one extra language

Elf

Elves are a magical people of otherworldly grace, living in the world but not entirely part of it. They have long lifespans and natural magic affinity.

Traits: Darkvision, Keen Senses, Fey Ancestry
Ability Score Increase: +2 Dexterity, +1 Intelligence
Languages: Common, Elvish

Dwarf

Dwarves are short, stout folk known for their skill in warfare, stonework, and brewing. They are hardy and resistant to poison.

Traits: Darkvision, Dwarven Resilience, Stonecunning
Ability Score Increase: +2 Constitution, +1 Strength
Languages: Common, Dwarvish

Halfling

Halflings are cheerful and nimble, living in close-knit communities with big hearts. They are naturally lucky and stealthy.

Traits: Lucky, Brave, Halfling Nimbleness
Ability Score Increase: +2 Dexterity, +1 Charisma
Languages: Common, Halfling

Gnome

Gnomes are clever and curious, often involved in tinkering and illusion magic. They are naturally magical and have a deep connection to the Feywild.

Traits: Darkvision, Gnome Cunning, Natural Illusionist
Ability Score Increase: +2 Intelligence, +1 Constitution
Languages: Common, Gnomish

Dragonborn

Dragonborn are proud draconic humanoids, bearing the heritage of dragons in their blood. They have breath weapons and damage resistance.

Traits: Breath Weapon, Damage Resistance, Draconic Ancestry
Ability Score Increase: +2 Strength, +1 Charisma
Languages: Common, Draconic

Tiefling

Tieflings are marked by infernal heritage, often mistrusted but innately gifted in magic. They have darkvision and fire resistance.

Traits: Darkvision, Hellish Resistance, Infernal Legacy
Ability Score Increase: +2 Charisma, +1 Intelligence
Languages: Common, Infernal

Orc

Orcs are strong and fierce, often tribal and battle-hardened. They excel in physical combat and are known for their endurance and resilience.

Traits: Darkvision, Aggressive, Powerful Build
Ability Score Increase: +2 Strength, +1 Constitution
Languages: Common, Orc

Kobold

Kobolds are small, reptilian humanoids with a knack for traps and teamwork. They are cunning and resourceful despite their size.

Traits: Darkvision, Grovel, Cower, and Beg, Pack Tactics
Ability Score Increase: +2 Dexterity, +1 Intelligence
Languages: Common, Draconic

Goblin

Goblins are small, cunning, and often underestimated. They are quick and agile, with a natural talent for stealth and survival.

Traits: Darkvision, Fury of the Small, Nimble Escape
Ability Score Increase: +2 Dexterity, +1 Constitution
Languages: Common, Goblin

Aasimar

Aasimar are touched by the power of mount Celestia, bearing within their souls the light of the gods. They are blessed with divine magic and celestial heritage.

Traits: Darkvision, Celestial Resistance, Healing Hands
Ability Score Increase: +2 Charisma, +1 Wisdom
Languages: Common, Celestial

Firbolg

Firbolgs are gentle giants with a deep connection to nature. They are reclusive and peaceful, often serving as guardians of the natural world.

Traits: Firbolg Magic, Hidden Step, Powerful Build
Ability Score Increase: +2 Wisdom, +1 Strength
Languages: Common, Elvish, Giant

Tabaxi

Tabaxi are feline humanoids driven by curiosity and wanderlust. They are agile and stealthy, with a natural affinity for exploration and discovery.

Traits: Darkvision, Feline Agility, Cat's Claws
Ability Score Increase: +2 Dexterity, +1 Charisma
Languages: Common, Tabaxi

Kenku

Kenku are avian humanoids cursed with mimicry and a mysterious past. They are creative and adaptable, despite their inability to speak original words.

Traits: Expert Forgery, Kenku Training, Mimicry
Ability Score Increase: +2 Dexterity, +1 Wisdom
Languages: Common, Auran

Triton

Tritons are guardians of the deep, amphibious and noble. They are born to protect the ocean and its creatures from the terrors of the deep.

Traits: Amphibious, Control Air and Water, Emissary of the Sea
Ability Score Increase: +1 Strength, +1 Constitution, +1 Charisma
Languages: Common, Primordial

Goliath

Goliaths are mountain-dwelling giants known for their strength and competitive spirit. They are hardy and resilient, adapted to life in harsh environments.

Traits: Natural Athlete, Stone's Endurance, Powerful Build
Ability Score Increase: +2 Strength, +1 Constitution
Languages: Common, Giant

Tortle

Tortles are turtle-like humanoids who live simple, peaceful lives. They are wise and patient, with natural armor and a connection to nature.

Traits: Natural Armor, Hold Breath, Claws
Ability Score Increase: +2 Strength, +1 Wisdom
Languages: Common, Aquan

Leonin

Leonin are leonine warriors from the plains, proud and fierce. They are natural leaders and warriors, with a strong sense of honor and pride.

Traits: Darkvision, Claws, Hunter's Instincts
Ability Score Increase: +2 Strength, +1 Constitution
Languages: Common, Leonin

Warforged

Warforged are living constructs, built for war but capable of personal growth. They are resilient and adaptable, with unique abilities granted by their artificial nature.

Traits: Constructed Resilience, Sentry's Rest, Integrated Protection
Ability Score Increase: +2 Constitution, +1 to one other ability score
Languages: Common, one other language

Changeling

Changelings can alter their appearance at will, often hiding in plain sight. They are masters of disguise and deception, with a natural talent for blending in.

Traits: Shapechanger, Changeling Instincts, Divergent Persona
Ability Score Increase: +2 Charisma, +1 to one other ability score
Languages: Common, two other languages

Shifter

Shifters are part-human, part-beast, tapping into primal instincts. They can temporarily manifest bestial features to enhance their abilities.

Traits: Darkvision, Shifting, Beasthide, Longtooth, Swiftstride, or Wildhunt
Ability Score Increase: +2 Dexterity, +1 to one other ability score
Languages: Common, one other language

Minotaur

Minotaurs are powerful and proud, often bound by honor and tradition. They are natural warriors with a strong connection to their heritage and culture.

Traits: Horns, Goring Rush, Hammering Horns
Ability Score Increase: +2 Strength, +1 Constitution
Languages: Common, Minotaur

Half-Elf

Half-elves blend elven grace with human ambition, adaptable and charismatic. They often serve as diplomats and mediators between different cultures.

Traits: Darkvision, Fey Ancestry, Skill Versatility
Ability Score Increase: +2 Charisma, +1 to two other ability scores
Languages: Common, Elvish, and one extra language

Half-Orc

Half-orcs are tough and intimidating, born from the union of orc and human bloodlines. They excel in combat and physical challenges.

Traits: Darkvision, Menacing, Relentless Endurance
Ability Score Increase: +2 Strength, +1 Constitution
Languages: Common, Orc

Bugbear

Bugbears are large goblinoids, strong, stealthy, and intimidating. They are natural hunters and warriors, with a talent for ambush tactics.

Traits: Darkvision, Long-Limbed, Powerful Build, Surprise Attack
Ability Score Increase: +2 Strength, +1 Dexterity
Languages: Common, Goblin