D&D Backgrounds

Acolyte

You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world.

Skill Proficiencies: Insight, Religion
Tool Proficiencies: None
Languages: Two of your choice
Equipment: Holy symbol, prayer book, incense, vestments, common clothes, belt pouch with 15 gp

Criminal

You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld.

Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One type of gaming set, thieves' tools
Languages: None
Equipment: Crowbar, dark common clothes with a hood, belt pouch with 15 gp

Folk Hero

You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as their champion.

Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisan's tools, vehicles (land)
Languages: None
Equipment: Artisan's tools, shovel, iron pot, common clothes, belt pouch with 10 gp

Noble

You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and wields significant political influence.

Skill Proficiencies: History, Persuasion
Tool Proficiencies: One type of gaming set
Languages: One of your choice
Equipment: Fine clothes, signet ring, scroll of pedigree, belt pouch with 25 gp

Sage

You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you.

Skill Proficiencies: Arcana, History
Tool Proficiencies: None
Languages: Two of your choice
Equipment: Scholar's pack, writing kit, borrowed book, common clothes, belt pouch with 10 gp

Soldier

War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques.

Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: One type of gaming set, vehicles (land)
Languages: None
Equipment: Insignia of rank, trophy from fallen enemy, gaming set, common clothes, belt pouch with 10 gp

Entertainer

You live to sway and subvert the emotions of others through music, oratory, or physical comedy. While some folk have what it takes to be a street magician or gladiator, you have a true performing talent.

Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: Disguise kit, one type of musical instrument
Languages: None
Equipment: Musical instrument, costume, belt pouch with 15 gp

Spy

You are skilled at living a double life, making it your specialty to infiltrate communities and organizations, ferreting out their secrets and turning them against their owners.

Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One type of gaming set, thieves' tools
Languages: None
Equipment: Crowbar, dark common clothes with a hood, belt pouch with 15 gp

Guild Artisan

You are a member of an artisan's guild, skilled in a particular field and closely associated with other artisans. You are a well-established part of the mercantile world.

Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: One type of artisan's tools
Languages: One of your choice
Equipment: Artisan's tools, letter of introduction from guild, traveler's clothes, belt pouch with 15 gp

Hermit

You lived in seclusion—either in a sheltered community such as a monastery, or entirely alone—for a formative part of your life. In your time apart from the clamor of society, you found quiet, solitude, and perhaps some of the answers you were looking for.

Skill Proficiencies: Medicine, Religion
Tool Proficiencies: Herbalism kit
Languages: One of your choice
Equipment: Scroll case stuffed with notes, winter blanket, common clothes, herbalism kit, belt pouch with 5 gp

Outlander

You grew up in the wilds, far from civilization and the comforts of town and technology. You've witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend.

Skill Proficiencies: Athletics, Survival
Tool Proficiencies: One type of musical instrument
Languages: One of your choice
Equipment: Staff, hunting trap, trophy from animal, traveler's clothes, belt pouch with 10 gp

Pirate

You spent your youth under the sway of a dread pirate, a ruthless cutthroat who taught you how to survive in a world of sharks and savages. You've indulged in larceny on the high seas and sent more than one deserving soul to a briny grave.

Skill Proficiencies: Athletics, Perception
Tool Proficiencies: Navigator's tools, vehicles (water)
Languages: None
Equipment: Belaying pin (club), 50 feet of silk rope, lucky charm, common clothes, belt pouch with 10 gp

Courtier

You spent your formative years in the courts of the nobility, learning the ins and outs of courtly life. You might have been a courtier, diplomat, or even a spy, but you know how to navigate the complex web of relationships and politics.

Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: One type of gaming set, one type of musical instrument
Languages: Two of your choice
Equipment: Fine clothes, signet ring, scroll of pedigree, belt pouch with 20 gp

Anthropologist

You have studied the customs and cultures of various peoples, learning their languages, traditions, and social structures. Your knowledge helps you navigate unfamiliar societies.

Skill Proficiencies: Insight, Religion
Tool Proficiencies: One type of gaming set
Languages: Two of your choice
Equipment: Scholar's pack, journal, writing kit, common clothes, belt pouch with 10 gp

Archaeologist

You have spent your life exploring ancient ruins and uncovering lost civilizations. Your knowledge of history and ancient cultures is extensive, and you have a keen eye for valuable artifacts.

Skill Proficiencies: History, Survival
Tool Proficiencies: Cartographer's tools, navigator's tools
Languages: One of your choice
Equipment: Scholar's pack, shovel, magnifying glass, common clothes, belt pouch with 25 gp

Athlete

You have trained extensively in physical pursuits, whether as a competitor in organized sports or as a dedicated fitness enthusiast. Your physical prowess is matched only by your determination.

Skill Proficiencies: Acrobatics, Athletics
Tool Proficiencies: One type of gaming set, vehicles (land)
Languages: None
Equipment: Sports equipment, trophy from a competition, traveler's clothes, belt pouch with 10 gp

Charlatan

You have always had a way with people. You know what makes them tick, you can tease out their hearts' desires after a few minutes of conversation, and with a few leading questions you can read them like they were children's books.

Skill Proficiencies: Deception, Sleight of Hand
Tool Proficiencies: Disguise kit, forgery kit
Languages: None
Equipment: Fine clothes, disguise kit, tools of the con of your choice, belt pouch with 15 gp

City Watch

You have served as a member of a city's watch or guard, maintaining order and protecting the citizens from crime and chaos. You are familiar with the law and the criminal element.

Skill Proficiencies: Athletics, Insight
Tool Proficiencies: None
Languages: Two of your choice
Equipment: Uniform, horn with noisemaker, manacles, traveler's clothes, belt pouch with 10 gp

Clan Crafter

You are a member of a clan that values craftsmanship and personal honor. You learned your skills from your family and community, and you take pride in your work.

Skill Proficiencies: History, Insight
Tool Proficiencies: One type of artisan's tools
Languages: One of your choice
Equipment: Artisan's tools, maker's mark chisel, traveler's clothes, belt pouch with 5 gp

Cloistered Scholar

You have spent your life in libraries and universities, poring over ancient tomes and scrolls. Your knowledge is vast, though sometimes theoretical rather than practical.

Skill Proficiencies: History, plus your choice of one from among Arcana, Nature, and Religion
Tool Proficiencies: None
Languages: Two of your choice
Equipment: Scholar's pack, writing kit, borrowed book, common clothes, belt pouch with 10 gp

Entertainer

You live to sway and subvert the emotions of others through music, oratory, or physical comedy. While some folk have what it takes to be a street magician or gladiator, you have a true performing talent.

Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: Disguise kit, one type of musical instrument
Languages: None
Equipment: Musical instrument, costume, belt pouch with 15 gp

Faceless

You are a master of disguise and deception, able to assume different identities with ease. You might be a spy, an assassin, or simply someone who prefers to remain anonymous.

Skill Proficiencies: Deception, Stealth
Tool Proficiencies: Disguise kit, forgery kit
Languages: One of your choice
Equipment: Disguise kit, common clothes, belt pouch with 15 gp

Faction Agent

You are a member of a secretive organization that works behind the scenes to achieve its goals. You might be a spy, an informant, or an enforcer for your faction.

Skill Proficiencies: Insight, plus your choice of one from among Deception, Intimidation, and Persuasion
Tool Proficiencies: One type of gaming set
Languages: Two of your choice
Equipment: Badge or emblem of your faction, common clothes, belt pouch with 15 gp

Far Traveler

You are from a distant place, one so remote that few of the common folk in the current region have heard of it. You have come to this place seeking something you can't find at home.

Skill Proficiencies: Insight, Perception
Tool Proficiencies: Any one musical instrument or gaming set
Languages: Any one language of your choice
Equipment: One set of traveler's clothes, any one musical instrument or gaming set, poorly wrought maps from your homeland, a small piece of jewelry worth 10 gp, belt pouch with 5 gp

Fisher

You have spent your life on the water, learning the ways of fish and the currents. You know how to read the weather and navigate by the stars.

Skill Proficiencies: History, Survival
Tool Proficiencies: Navigator's tools, vehicles (water)
Languages: One of your choice
Equipment: Fishing tackle, net, traveler's clothes, belt pouch with 10 gp

Gladiator

You fought in the arena for sport and entertainment. You might have been a slave forced to fight, a criminal sentenced to the arena, or a volunteer seeking glory and gold.

Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: Disguise kit, one type of musical instrument
Languages: None
Equipment: An inexpensive but unusual weapon, a love letter from an admirer, a costume, belt pouch with 15 gp

Guild Merchant

You are a member of a guild of traders, caravan masters, or shopkeepers. You have a knack for trade and a good eye for valuable goods.

Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: One type of artisan's tools
Languages: One of your choice
Equipment: Letter of introduction from your guild, traveler's clothes, belt pouch with 15 gp

Haunted One

You are haunted by something so terrible that you dare not speak of it. You've tried to drown it out with drink, numb it with pain, and forget it with the company of others, but it never goes away.

Skill Proficiencies: Choose two from among Arcana, Investigation, Religion, and Survival
Tool Proficiencies: None
Languages: Choose one, typically Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon
Equipment: A monster hunter's pack, one trinket of special significance, common clothes, belt pouch with 0 gp

House Agent

You are a member of a noble house, serving as an agent, diplomat, or representative. You understand the politics of power and know how to navigate complex social situations.

Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: One type of gaming set
Languages: Two of your choice
Equipment: Fine clothes, signet ring, letter of introduction, belt pouch with 20 gp

Inheritor

You are the heir to something of great value—not necessarily coin or wealth, but something that makes you unique. It might be a physical object, a piece of knowledge, or a memory that holds clues to a great mystery.

Skill Proficiencies: Survival, plus your choice of one from among Arcana, History, and Religion
Tool Proficiencies: Your choice of one type of artisan's tools or one musical instrument
Languages: Any one language of your choice
Equipment: Your inheritance, a set of traveler's clothes, a map or scroll that reveals your inheritance, belt pouch with 15 gp

Investigator

You are a skilled detective, able to piece together clues and solve mysteries. You might work for a city watch, a private client, or on your own.

Skill Proficiencies: Investigation, Perception
Tool Proficiencies: Thieves' tools
Languages: One of your choice
Equipment: Magnifying glass, evidence bag, common clothes, belt pouch with 10 gp

Knight

You are a member of an order of knights who fight for a noble cause. You are trained in the arts of war and chivalry, and you uphold the values of your order.

Skill Proficiencies: Athletics, History
Tool Proficiencies: One type of gaming set, vehicles (land)
Languages: One of your choice
Equipment: Insignia of rank, trophy from a fallen foe, gaming set, fine clothes, belt pouch with 10 gp

Knight of the Order

You belong to an order of knights who have sworn oaths to achieve a certain goal. The nature of this goal depends on the order you serve, but it typically involves service to a nation, a faith, or a philosophy.

Skill Proficiencies: Athletics, Persuasion
Tool Proficiencies: One type of gaming set, vehicles (land)
Languages: One of your choice
Equipment: Insignia of rank, trophy from a fallen foe, gaming set, fine clothes, belt pouch with 10 gp

Marine

You have served as a marine in a navy or merchant fleet, learning to fight on the deck of a ship in the midst of fierce oceanic storms and savage sea battles.

Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Navigator's tools, vehicles (water)
Languages: None
Equipment: A belaying pin (club), 50 feet of silk rope, a lucky charm, common clothes, belt pouch with 10 gp

Mercenary Veteran

You have spent your life fighting for coin, mastering the art of combat and survival. You have seen battlefields across the world and learned to adapt to any fighting style.

Skill Proficiencies: Athletics, Perception
Tool Proficiencies: One type of gaming set, vehicles (land)
Languages: None
Equipment: A uniform of your company, an insignia of your rank, a gaming set, common clothes, belt pouch with 10 gp

Pirate

You spent your youth under the sway of a dread pirate, a ruthless cutthroat who taught you how to survive in a world of sharks and savages. You've indulged in larceny on the high seas and sent more than one deserving soul to a briny grave.

Skill Proficiencies: Athletics, Perception
Tool Proficiencies: Navigator's tools, vehicles (water)
Languages: None
Equipment: A belaying pin (club), 50 feet of silk rope, a lucky charm, common clothes, belt pouch with 10 gp

Ruined

You were once a person of some consequence, but you have been brought low. You might have been a noble, a merchant, a military officer, or a criminal mastermind.

Skill Proficiencies: Deception, Survival
Tool Proficiencies: One type of gaming set
Languages: One of your choice
Equipment: A set of common clothes, a small knife, a map of the city you grew up in, a pet mouse, belt pouch with 10 gp

Rune Carver

You have learned the ancient art of carving runes, imbuing objects with magical power. Your knowledge of runes and their meanings is extensive.

Skill Proficiencies: Arcana, Religion
Tool Proficiencies: Mason's tools
Languages: One of your choice
Equipment: Mason's tools, a set of common clothes, a small knife, belt pouch with 10 gp

Sailor

You sailed on a seagoing vessel for years. In that time, you faced down mighty storms, monsters of the deep, and those who wanted to sink your craft to the bottomless depths.

Skill Proficiencies: Athletics, Perception
Tool Proficiencies: Navigator's tools, vehicles (water)
Languages: None
Equipment: A belaying pin (club), 50 feet of silk rope, a lucky charm, common clothes, belt pouch with 10 gp

Shipwright

You have spent your life building and repairing ships, learning the craft of naval architecture. You understand the sea and the vessels that sail upon it.

Skill Proficiencies: History, Perception
Tool Proficiencies: Carpenter's tools, vehicles (water)
Languages: One of your choice
Equipment: Carpenter's tools, a model ship, common clothes, belt pouch with 10 gp

Smuggler

You know how to sneak past guards, slip through shadows, and get goods past customs. You might have been a legitimate merchant who turned to smuggling, or you might have always been a criminal.

Skill Proficiencies: Deception, Stealth
Tool Proficiencies: Vehicles (water)
Languages: None
Equipment: A crowbar, a set of dark common clothes with a hood, belt pouch with 15 gp

Alchemist

You have spent years studying the art of alchemy, learning to transmute materials and create magical substances. Your knowledge of chemistry and magical theory is extensive.

Skill Proficiencies: Arcana, Investigation
Tool Proficiencies: Alchemist's supplies
Languages: One of your choice
Equipment: Alchemist's supplies, a set of common clothes, a small knife, belt pouch with 10 gp

Bounty Hunter

You track down fugitives and bring them to justice, whether for coin or for personal reasons. You have learned to follow trails, gather information, and capture your targets.

Skill Proficiencies: Investigation, Survival
Tool Proficiencies: Thieves' tools
Languages: One of your choice
Equipment: A set of manacles, a wanted poster, common clothes, belt pouch with 20 gp

Cultist

You were once a member of a secretive cult, dedicated to a powerful entity or ancient tradition. You have knowledge of forbidden rituals and dark secrets.

Skill Proficiencies: Deception, Religion
Tool Proficiencies: Herbalism kit
Languages: One of your choice
Equipment: A cultist's robe, a holy symbol, incense, common clothes, belt pouch with 15 gp

Dragon Scholar

You have dedicated your life to studying dragons, their history, and their magic. You have traveled far and wide to learn about these magnificent creatures.

Skill Proficiencies: Arcana, History
Tool Proficiencies: Calligrapher's supplies
Languages: Draconic and one other language of your choice
Equipment: Scholar's pack, a dragon scale, writing kit, common clothes, belt pouch with 10 gp

Fence

You are a middleman for thieves and other criminals, buying and selling stolen goods. You know how to appraise items and negotiate with both criminals and law enforcement.

Skill Proficiencies: Deception, Insight
Tool Proficiencies: Jeweler's tools
Languages: One of your choice
Equipment: A jeweler's loupe, fine clothes, a small knife, belt pouch with 20 gp

Gambler

You have made your living through games of chance and skill, learning to read people and calculate odds. You have traveled from city to city, seeking your fortune.

Skill Proficiencies: Deception, Insight
Tool Proficiencies: One type of gaming set
Languages: None
Equipment: A set of weighted dice, a deck of marked cards, fine clothes, belt pouch with 50 gp

Giant Slayer

You have dedicated your life to hunting and slaying giants, learning their weaknesses and developing specialized techniques to fight these massive foes.

Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Smith's tools
Languages: Giant
Equipment: A giant's tooth, a set of common clothes, a small knife, belt pouch with 10 gp

Heretic

You were once a devout follower of a religion, but you have been branded a heretic for your unorthodox beliefs. You now seek to prove your faith or find a new path.

Skill Proficiencies: Religion, Survival
Tool Proficiencies: None
Languages: One of your choice
Equipment: A holy symbol, a set of common clothes, a small knife, belt pouch with 5 gp

Monster Hunter

You have dedicated your life to hunting dangerous creatures, learning their habits and developing specialized techniques to track and slay them.

Skill Proficiencies: Investigation, Survival
Tool Proficiencies: Herbalism kit
Languages: One of your choice
Equipment: A monster hunter's pack, a trophy from a slain creature, common clothes, belt pouch with 10 gp

Noble Scion

You are the child of a noble family, raised in luxury and privilege. You have been educated in the arts of diplomacy, warfare, and governance.

Skill Proficiencies: History, Persuasion
Tool Proficiencies: One type of gaming set
Languages: Two of your choice
Equipment: Fine clothes, a signet ring, a letter of introduction, belt pouch with 25 gp

Prisoner

You have spent time in prison, whether for a crime you committed or one you were falsely accused of. You have learned to survive in harsh conditions and navigate the criminal underworld.

Skill Proficiencies: Deception, Stealth
Tool Proficiencies: Thieves' tools
Languages: None
Equipment: A small knife, a set of common clothes, a small piece of jewelry worth 10 gp, belt pouch with 5 gp

Prophet

You have received visions and prophecies from divine sources, granting you insight into future events. You may be revered as a holy figure or feared as a harbinger of doom.

Skill Proficiencies: Insight, Religion
Tool Proficiencies: Herbalism kit
Languages: Celestial
Equipment: A holy symbol, a set of common clothes, a small knife, belt pouch with 10 gp

Scavenger

You have learned to survive by finding and salvaging useful items from abandoned places, battlefields, and ruins. You have a keen eye for valuable objects.

Skill Proficiencies: Investigation, Survival
Tool Proficiencies: Thieves' tools
Languages: None
Equipment: A crowbar, a set of common clothes, a small knife, belt pouch with 10 gp

Spy Master

You are a master of espionage, skilled in gathering intelligence and manipulating information. You have trained others in the arts of deception and stealth.

Skill Proficiencies: Deception, Insight
Tool Proficiencies: Disguise kit, forgery kit
Languages: Two of your choice
Equipment: A disguise kit, fine clothes, a small knife, belt pouch with 20 gp

Street Urchin

You grew up on the streets of a city, learning to survive through cunning and resourcefulness. You know every alley and shortcut in your home city.

Skill Proficiencies: Sleight of Hand, Stealth
Tool Proficiencies: Thieves' tools
Languages: None
Equipment: A small knife, a map of your home city, a pet mouse, common clothes, belt pouch with 10 gp

Temple Guardian

You have served as a guardian of a sacred temple, protecting its treasures and worshippers from harm. You are trained in both martial and spiritual disciplines.

Skill Proficiencies: Athletics, Religion
Tool Proficiencies: None
Languages: One of your choice
Equipment: A holy symbol, a set of common clothes, a small knife, belt pouch with 10 gp

Wanderer

You have spent your life traveling from place to place, never staying in one location for long. You have learned to adapt to new environments and cultures.

Skill Proficiencies: Insight, Survival
Tool Proficiencies: One type of musical instrument
Languages: Two of your choice
Equipment: A musical instrument, a set of traveler's clothes, a small knife, belt pouch with 10 gp